Super mario sunshine rom speed issue8/14/2023 ![]() At least it is making it very hard on me. So, that I suppose is another issue of RetroArch. I hope they figure this out, because the only reason I am interested in this project is for systems being combined and access made easier.Īlso for whatever cursed reason, there is no way for me to remove the Widescreen hack, even after deleting the game configuration files and the save games, disabling the Cloud saves. Melee: Consistent High FPS Super Mario Galaxy 2: Seems to Lag in Many Resolutions -Here are my specs: OS: Windows 7 å4 Processor: Intel® Core i7-6800K CPU 3.40GHz 3. Set Marios animation properly when loading a state. When playing Super Mario Sunshine NTSC on the latest build (5. Dolphin has relied on stable 5.0 since years. Mario Kart Double Dash: Occasional Frame Drops in Very High Resolutions Super Smash Bros. Fixed an issue where the game would crash when you load a state near the Chomp in BoB. I found some screenshots of earlier builds, where it would just work and every option was available. Music might be speed up disk transfer rate After playing for a little while I haven't encountered a crash or music problem so hopefully thats fine but the slow emulation speed is still plaguing me when in fullscreen mode, i did check my performance for both and they were both at high. This game was categorized as Platform on. Download the Super Mario Sunshine (EU) ROM now and enjoy playing this game on your computer or phone. This is the Europe version of the game and can be played using any of the GameCube emulators available on our website. ![]() ini files that just aren't represented in the RetroArch menus. Random crashes might be dualcore enabled. Have fun playing the amazing Super Mario Sunshine (EU) game for Nintendo GameCube. ![]() What's not necessarily a problem of Dolphin, but a problem of RetroArch is the missing options for the Dolphin core: The ported version, their adaptation, their integration whatever, is horrible. Haven't found a solution yet, other than enabling the "Disable EFB to Vram" option, which makes the game in return pixelated and stutter.Ä®dit: circumvented it by disabling "Store EFB Copies on GPU" option. The goo(p) in that game isn't working as it should, it doesn't spawn enemies, Mario doesn't get covered in it and theres no damage. During cutscenes whene peach, mario or somebody else is speacking it slows down to 40 of speed. ![]()
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